I built Resparo, a tool that answers a small business's Google reviews for them, in the owner's own voice. It posts the routine replies on its own and holds the sensitive ones (billing or damage disputes) for a human to approve. Multi-location support, tiered pricing, live and taking sign-ups. The product, the backend, and 100+ commits are all mine.
Hardware, 3D & software.
I taught myself Blender at eight and never stopped building. First 3D and games, then code and machine learning, then web apps I actually shipped. Right now it's circuit boards and firmware. I like taking something from nothing to a thing that works.
I taught myself Blender at eight and stuck with it for six years: modeling, lighting, and fluid simulation. My best renders are a lit Earth with night-side city lights and a depth-of-field interior. The modeling and lighting are mine; the water and smoke run on the FLIP-Fluids add-on.
For a science project, I ran YOLO detection over a dataset I labelled myself and fine-tuned a GPT-2 model to prototype real-time emotion recognition. I trained and tuned the models on my own data.
I built a platform for tracking and pricing items in Roblox's limited-item market, plus a written breakdown of why it's so inefficient: fixed supply, a 30% tax, and almost no one pricing it properly. It pairs with a Python backtesting engine I wrote. I built the platform and wrote the analysis myself.
I designed a few circuit boards in KiCad: two mechanical-keyboard macropads and an IMU board, each taken from schematic through layout to Gerber and fab files. They're ready to manufacture, but I haven't ordered or assembled one yet.
I started 3D modeling, mostly by trial and error.
Modeling, materials, my first real renders, a whole texture library.
Wrote my first Python, made Roblox places, messed around in After Effects.
Water, smoke and molecular sims, and a lit Earth render I was proud of.
Built a working Minesweeper, a calculator, little physics toys, and ran a YouTube channel that got real viewers.
Put my first projects on GitHub, started Arduino, and filled up around thirty ML notebooks.
Pulled the machine-learning work together into one project.
Designing KiCad boards, shipping web apps, and getting into ESP32 Bluetooth.
KiCad, Arduino, ESP32 / ESP-IDF, BLE, sensors and displays.
Blender for modeling, lighting, FLIP-Fluids. After Effects.
Python, JavaScript / TypeScript, C#. Cloudflare Workers, Chrome extensions, git.
YOLO / ultralytics, GPT-2 fine-tuning, EasyOCR, notebooks.
I taught myself Blender at eight and have been building something ever since.
It's never really been about one field. The habit is the same every time: pick something I can't do yet and keep at it until it works. That's taken me from render engines to circuit boards, and lately to shipping actual software.
I care about the finish. The interesting part isn't the idea, it's getting something from nothing to a thing that actually works and that other people can use: a live product, a board, a render. That's what I keep chasing.